Printable game rules.
The Mini Demolition Derby is a game of pure chance: anyone can win since his very first match. Boys 6 to 14 years old especially like it. Better if led by a player with at least 3 or 4 matches experience.
At giolongoni.neocities.org/MDD.htm you'll find hints for the track and the other components (e.g. 1 and 5 cent coins for HPs, Lego for walls); pdf and instructions for a cardboard version of the game; pieces list for a Lego version.
Each player chooses a team of 5 cars of the same color. If there are less than 5 players some teams are left without a player. Any player may roll the die for them when it's their turn. With more then 5 players some boys can share a team. Place:
The number of moves is equal to the rolled number: the first one to the left (1 or 2), straight (3 or 4) or to the right (5 or 6); all the remaining ones: straight.
With each move, sideways or straight, a car can:In the first part of the race (about 45 minutes), the first 10 cars that cross the finish line qualify for the final.
Only the first 10 cars that cross the finish line get through to the
final: the other ones are eliminated. sometimes less than 10 cars
qualify, when there are many eliminations during the qualifications.
No HP is restored when the final begins, and walls and bombs are
not moved: just keep the bombs and HPs left from the qualification
round.
Qualified cars start from the red outlined positions (see figure).
The first arrived ones have a certain head start over the others.
Now it is important not only to save HPs, but also to be fast: the car
that crosses the finish line first wins the game. Then go on for the
second and third places.
Car Theme [W.I.P.] | [select: Cardboard, Cardboard Random, Lego Classic, Lego2] | ||
Counters Theme [W.I.P.] | [select: Cardboard, Coins] |